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Design of a Markup Language for Augmented Reality Systems

Journal of The Korea Internet of Things Society / Journal of The Korea Internet of Things Society, (P)2799-4791;
2021, v.7 no.1, pp.21-25
https://doi.org/https://doi.org/10.20465/kiots.2021.7.1.021




Abstract

Augmented reality systems are widely used in the fields of entertainment, shopping, education, and training, and the augmented reality technology is gradually increasing in importance. When augmented reality technology is used for education or training, it must be possible to represent different virtual objects depending on the work stage even for the same marker. Also, since the training content varies depending on the situation, it is necessary to describe it using a training scenario. In order to solve this problem, we propose a scenario markup language for an augmented reality system that can create training content based on a scenario and connect it with an augmented reality system. The scenario markup language for augmented reality provides functions such as a method for connecting a scene, a marker and a virtual object, a method for grasping the state of equipment or sensor value, and a method for moving a scene according to conditions. The augmented reality scenario markup language can flexibly increase the usefulness and expandability of the augmented reality system usage method and content usage.

keywords
증강현실, 훈련, 시나리오, 마크업 언어, 설계, Augmented Reality, Training, Scenario, Markup Language, Design

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Journal of The Korea Internet of Things Society