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  • 한국과학기술정보연구원(KISTI) 서울분원 대회의실(별관 3층)
  • 2024년 07월 03일(수) 13:30
 

게임전공 대학생과 게임디자이너의 색채교육 분야에 대한 인식 연구

A study on the Perception of Color Education of Game Major College Students and Game Designers

한국사물인터넷학회논문지 / Journal of The Korea Internet of Things Society, (P)2466-0078;
2022, v.8 no.3, pp.21-28
https://doi.org/https://doi.org/10.20465/kiots.2022.8.3.021
유명선 (홍익대학교)
이윤진 (홍익대학교)
  • 다운로드 수
  • 조회수

초록

본 연구는 게임전공 대학생과 게임 디자이너, 두 그룹의 색채 교육 분야별 인식 차이에 대하여 문헌조사와 질적 연구 방법 및 모바일 설문조사를 통해 수집된 결과를 분석하였다. 그 결과, 게임전공 대학생은 색채 분야에 대한 인식률 이 낮고 게임 디자이너는 인식률이 높게 조사되었다. 인식 격차의 해소 방안으로, 게임전공 대학생의 색채의 인식을 높일 수 있도록 다양한 색 경험을 위한 색채 교육과 게임 디자이너의 색 경험 지식을 전문성 확보 측면에서 인식이 낮게 나타난 색 지각, 색이름, 배색과 조화와 관련된 재교육의 필요성이 시사되었다. 게임산업의 경쟁력 확보에 기여하 는 색채 전문성을 지닌 게임 디자이너 양성의 방향성을 제시하는 자료가 될 것을 기대한다.

keywords
Game color, Game Color Education, Color Experience, Game industry & competitiveness, 게임색채, 게임색채교육, 색 경험, 게임산업과 경쟁력

Abstract

Focusing on the differences in perceptions of color education fields between game majors and game designers. As a result, game major college students were surveyed to have a low recognition rate for the color field, the other group were not. for resolve the gap in perception, it's suggested need to re-educate systematic color education of game major college students and color experience of game designers in terms of securing expertise. it’s expected to be presenting the direction of fostering game designers with color sense that contributes for the competitiveness of the game industry.

keywords
Game color, Game Color Education, Color Experience, Game industry & competitiveness, 게임색채, 게임색채교육, 색 경험, 게임산업과 경쟁력

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