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Effect of Modified Livecommercescapes on Repurchase Intention: Mediating Roles of Perceived Usefulness and Flow

The Korean Journal of Franchise Management / The Korean Journal of Franchise Management, (E)2508-4593
2024, v.15 no.2, pp.17-37
Sang-Min KIM (Sejong University)
Jae-Myung HWANG (Sejong University)
Young-Won KIM (Sejong Unversity)

Abstract

Purpose: This study used the SOR model to analyze the impact of live commerce's modified livecommercescape factors (interactivity, presence, playfulness, convenience, and broadcaster characteristics) on repurchase intention through usefulness and flow. Research design, data, and methodology: 1,149 respondents with live commerce purchase experience were collected through an online survey, and the collected data was analyzed with SPSS 25.0 and SmartPLS 4.0 statistical package programs. Results: Presence and playfulness were found to have the highest influence on flow and usefulness. In particular, Presence and broadcaster characteristics were found to be the factors that had the greatest influence on flow. Playfulness was found to have the greatest impact on usefulness, and two-way communication was found to have the lowest influence among the five servicescape factors. Broadcaster characteristics also affect flow but not usefulness, and convenience only affects usefulness and does not affect flow. Flow shows results that affect usefulness and repurchase intention. Conclusion: Our findings provide a richer understanding of causal relationships within the SOR framework, demonstrating that broadcaster characteristics, two-way communication, presence, and playfulness can influence flow, perceived usefulness, and, consequently, consumer purchasing behavior.

keywords
Livecommercescapes, Presence, Playfulness, Broadcaster, Flow, Perceived usefulness, Repurchase Intension
Submission Date
2024-04-15
Revised Date
2024-04-18
Accepted Date
2024-04-26

The Korean Journal of Franchise Management