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The difference in the level of gaming addiction according to the experience of participating gaming addiction prevention program in the school and peer factors

Korean Journal of Addiction Psychology / Korean Journal of Addiction Psychology, (P)2508-3082;
2024, v.9 no.1, pp.19-36
https://doi.org/10.23147/ADDICTPSY.PUB.9.1.19
Seol-Ah Lee (Kookmin Twin Research Institute)
Yoon-Mi Hur (Kookmin Twin Research Institute)
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Abstract

This study aims to examine whether the effects of participating in the gaming addiction prevention program persists and to investigate whether close friend’s gaming influences gaming addiction in young adults. In total, 638 individuals (average age = 22.3±2.57 years) completed an online survey including items on the experience of participating in the gaming addiction prevention program in schools, and close peers’ gaming, and the gaming addiction scale (GAS). The scores of the GAS of the participants in the prevention program were significantly lower than those of the non-participants only in women, indicating long-term effects of the school-based prevention program. In men and women, individuals who reported that their close peers played games had significantly higher scores of the GAS than those who did not, indicating significant influences of close friends’ game use on gaming addiction in young adults. These results provide implications for the development of gaming addiction prevention programs.

keywords
gaming addiction, school-based gaming addiction prevention program, young adults, peer factor
Submission Date
2024-06-03
Revised Date
Accepted Date
2024-06-27

Korean Journal of Addiction Psychology