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한국비블리아학회지

The Effect of Force Feedback on Video Gamers' Performance

한국비블리아학회지 / 한국비블리아학회지, (P)1229-2435; (E)2799-4767
2013, v.24 no.4, pp.91-98
https://doi.org/10.14699/kbiblia.2013.24.4.091
Jeong, Wooseob
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Abstract

The purpose of this study is to examine the effect of force feedback on video gamers' performance with two different types of game controllers, and to verify users' consistency on their perceptions of force feedback effect and their actual performances in video games. 42 qualified players' records on a driving video game were analyzed in this study. This study shows 1) the force feedback effect in video games depends on the type of game controllers, 2) there is inconsistency between gamers' perception on the force feedback effect and their actual performances with the force feedback effect, and 3) emotional pleasure (fun factor) plays a big role in gamers' performances.

keywords
포스 피드백, 비디오 게임, 콘트롤러, 게임 인터페이스, 사용자 인식

한국비블리아학회지