바로가기메뉴

본문 바로가기 주메뉴 바로가기

한국비블리아학회지

A Study on the Operation Cases and Usage Direction of Metaverse Cultural Programs in Domestic Public Libraries

한국비블리아학회지 / 한국비블리아학회지, (P)1229-2435; (E)2799-4767
2023, v.34 no.1, pp.259-284
https://doi.org/10.14699/kbiblia.2023.34.1.259
Sangwon Seo
Gyuhwan Kim
  • Downloaded
  • Viewed

Abstract

This study examined the primary features of cultural program operation instances on the metaverse platform. In addition, an interview was performed with librarians in charge of the public library culture program to get their perspectives on the viability of using the metaverse platform for each sort of cultural program. Ultimately, we intended to provide guidelines for organizing and administering a cultural program on the metaverse platform in a public library. The results showed that there are seven types of cultural programs using the Metaverse platform: library tours, education, reading, exhibits, performances, games, and events. librarians in charge of the public library culture program responded positively to the future use of library tours, exhibitions, games, and events. Education can be used depending on the character of the educational program while reading and performances are less likely to be used in the future. Regarding how to use the Metaverse platform, Zepeto was most likely to be used for tours, and Gather and Zep for education, exhibits, games, and events.

keywords
Public Library, Culture Program, Metaverse, Metaverse Platform, Application Guide
Submission Date
2023-03-04
Revised Date
2023-03-06
Accepted Date
2023-03-13

한국비블리아학회지