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  • 한국과학기술정보연구원(KISTI) 서울분원 대회의실(별관 3층)
  • 2024년 07월 03일(수) 13:30
 

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도박 게임의 승․패에 따른 각성 수준과 배팅 액의 변화: 충동성의 중재효과를 중심으로

The Effect of the gambling condition(win/loss) on the arousal and the amount of betting in undergraduates: the moderating effect of impulsivity

한국심리학회지: 건강 / The Korean Journal of Health Psychology, (P)1229-070X; (E)2713-9581
2009, v.14 no.2, pp.235-253
https://doi.org/10.17315/kjhp.2009.14.2.002
황현국 (강원대학교 심리학과)
이인혜 (강원대학교)

초록

병적 도박자들은 충동적인 성향을 가지고 있는 것으로 알려져 있다. Gray의 모델에 의하면, 충동적인 사람들은 긍정적인 자극에 강한 반응을 보이지만, 처벌 자극에 대해 둔감하다고 한다. 본 연구는 대학생 집단에서 충동성 성향이 강한 것으로 알려진 병적 도박자 집단이 긍정적 강화와 처벌 조건으로 구성되는 도박 조건에 따라 피부전도반응(각성 수준)과 도박 행동(배팅 액)의 차이가 있는지를 알아보고자 하였다. 594명의 대학생들에게 K-NODS와 충동성 질문지를 작성하도록 하였고, 13명의 병적 도박자 집단과 13명의 정상 집단을 선발하였다. 594명의 대학생들에게 K-NODS와 충동성 질문지를 작성하도록 하였고, 13명의 병적 도박자 집단과 13명의 정상 집단을 선발하였다. 실험연구에서, 실험 참여자들은 슬롯머신 게임을 수행하였다. 기저선, 도박 게임의 승, 그리고 도박 게임의 패라는 도박 조건에서 전기피부반응을 측정하였고, 도박 게임의 승과 패 조건에서 배팅 액이 기록되었다. 실험 결과, 각성 수준이나 도박 행동에 대해 도박 조건의 차별적인 효과를 확인할 수 없었다. 그렇지만, 병적 도박자 집단은 승 조건에서 피부전도반응과 도박 행동(배팅 액)에서 정상 집단보다 유의하게 높은 피부전도반응과 배팅 액을 보였다. 이 결과가 시사하는 바와 본 연구의 제한점에 대해 논의하였다.

keywords
skin conduction response, arousal, impulsivity, pathological gambling, 전기피부반응, 각성 수준, 충동성, 병적 도박, skin conduction response, arousal, impulsivity, pathological gambling

Abstract

This study investigated whether skin conduction response(arousal) and gambling behavior(the amount of betting) is different in pathological gambling group(13) and control group(13) during the positive reinforcement(win) as well as punishment(loss). 594 undergraduates completed the K-NODS and impulsivity questionnaire(BIS-11). 594 undergraduates asked to complete K-NODS and BIS-11. They were divided two group according to th severity of gambling, the experimental subjects(N=26) were selected. 13 subjects were of pathological gambling group, 13 subjects were of normal group. In the experimental study, The two groups were administrated a slot machine game. Skin conduction response as the index of arousal and the amount of betting as gambling behavior was measured when participants played a slot machine. This Study was failed to find the differentiated effect of arousal and the amount of betting depending on gambling conditions. However, Pathological gambling group had higher SCR and the amount of betting compared to control group when was exposed to positive stimuli(win og gambling). Finally, limitations and suggestions of this study were discussed.

keywords
skin conduction response, arousal, impulsivity, pathological gambling, 전기피부반응, 각성 수준, 충동성, 병적 도박, skin conduction response, arousal, impulsivity, pathological gambling

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