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Personality trait and Decision-Making of Addicted Internet Game Users

The Korean Journal of Health Psychology / The Korean Journal of Health Psychology, (P)1229-070X; (E)2713-9581
2005, v.10 no.4, pp.415-430


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Abstract

The purpose of this study was as followings. First, it was to recognize the differences of personality traits between addicted Internet games' group and control group. The personality traits have been consist of temperament and impulsiveness. Second, it was to identify the difference of decision-making traits between addicted Internet games' group and control group. The decision-making traits have been consist of executive function and Iowa Gambling Task. The results were as followings. First, addicted games' group were significantly high impulsivity than control group and the difference of novelty seeking among temperament was significant between addicted Internet games' group and control group. Second, the executive function in prefrontal lobe was not revealed the difference between addicted Internet games' group and control group. But it showed that decision-making deficits exhibited by addicted game users. Findings from this study show addicted game users shows that more impulsiveness and novelty seeking tendency than non addicted Internet game users. The addicted Internet game users's decision-making ability was more low than non addicted Internet game users. But the executive function's impairment were not revealed. That is, biological difference is not existed in prefrontal lobe's function. But these findings should be interpreted cautiously. It is needed more various neuropsychological testing implement afterward and clinicians must make a new treatment program for addicted games' uses.

keywords
인터넷 게임 중독, 충동성, 기질, 실행기능, 의사결정 방식, internet game addiction, impulsiveness, temperament, executive functioN, decision-making ability, internet game addiction, impulsiveness, temperament, executive functioN, decision-making ability

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The Korean Journal of Health Psychology